What happened to the studio Walt Disney built?
A century after Walt Disney built his studio in Burbank, a single Telegram quip captures a much longer argument: that the company bearing his name no longer resembles the one he founded. The evidence is more interesting than the slogan suggests.

It started, as most arguments about Walt Disney's legacy now do, with a one-line aside. On 21 June 2026, the Russian-aligned Telegram channel Two Majors published a short post accusing the modern Disney studio of betraying its founder: "Walt Disney would be rolling over in his grave at what they've done to his film studio," the channel wrote, framing the remark with its signature lightning-bolt emoji. The line was a quip, not an essay, but the complaints it stitches together have been accumulating for years. The post joins a long-running argument — louder in some quarters, quieter in others — about what kind of company the Walt Disney Company has become since Walt's death in December 1966, and whether the studio that bears his name still resembles the one he ran out of a Los Feliz garage.
The dispute is older than any current executive suite, and it tends to surface whenever Disney does something the speaker dislikes. It is also, this time, worth taking seriously. The version of Disney that launched Mickey Mouse in 1928, that built Disneyland in Anaheim in 1955, and that premiered Snow White and the Seven Dwarfs in 1937 was a vertically integrated animation-and-theme-park company with a particular theory of family entertainment. The company in Burbank today is a multinational entertainment conglomerate whose principal lines of business, by reported revenue mix, are parks and experiences, entertainment (film, streaming, television), and sports, with ESPN as the most prominent asset in the latter category. A century after the company was incorporated in California in 1923, the question of what the studio is for has become, for the first time since the post-war period, a live one inside the building as well as outside it.
A long corporate history, compressed
The lineage runs through Roy O. Disney, Walt's older brother and the man who actually ran the company's finances for decades. Walt ran the films; Roy ran the books. After Walt's death on 15 December 1966, Roy completed the opening of Walt Disney World in Florida before dying himself in 1971. The studio then passed through a generation of corporate heirs — Card Walker, Ron Miller, Frank Wells, Michael Eisner — each of whom reshaped it. The acquisition of Capital Cities/ABC in 1996 brought broadcast television inside the tent. Pixar was acquired in 2006, Marvel in 2009, Lucasfilm in 2012, and 21st Century Fox's entertainment assets in 2019. Each of those purchases was, on its own terms, defensible. Together, they produced a conglomerate that Walt Disney the man, who famously resisted R-rated material at his studio, would not have recognised on first inspection.
The Two Majors line lands against that backdrop. Telegram channels with a Russian-military audience rarely address American family entertainment in earnest, which is part of what makes the post worth reading: it treats a question that American entertainment writers have been arguing about for years as obvious. "They've done to his film studio" is a phrase that assumes the listener already shares a premise — that something was done, and that it was done to the studio rather than by it. Whether the premise holds is the substance of the dispute.
The counter-argument from the building
Inside the company, and in the trade press that covers it closely, the standard answer is that the Disney of 2026 is the Disney of 2026, not the Disney of 1955, and that this is the point. Family entertainment, the company's executives have argued in a long series of investor presentations, is no longer a self-contained theatrical business but a global licensing and parks-and-experiences business. Streaming, the argument goes, is where families now find their stories; theme parks are where they live them; and the films that connect the two are marketing as much as they are product. The acquisitions, on this view, were a coherent response to a market that no longer rewards a narrow definition of studio filmmaking.
There is real evidence for that read. The Walt Disney Company remains the largest single employer in the Burbank media corridor, and its parks division has, by most published accounts, been the most reliable profit centre of the past decade. The ESPN business, whatever its current ratings, still commands multi-year carriage fees that would have staggered Roy Disney. The Pixar and Marvel acquisitions have produced films that have, in aggregate, made very large sums of money, and the Lucasfilm acquisition, whatever one thinks of its recent theatrical output, came with Star Wars, a property that no entertainment company can afford to leave to a competitor.
The trouble is that the corporate argument and the cultural argument have drifted apart. The corporate argument is about revenue mix and capital allocation. The cultural argument is about what a Disney film is, and the cultural argument is the one the Two Majors post is joining. It is also the one that animates a generation of former employees, screenwriters, and directors who argue, in podcasts and trade interviews, that the studio's creative culture has changed in ways that the financial filings do not capture.
What the sources actually show
The Telegram post itself is short, anonymous in the relevant sense, and offers no evidence beyond the assertion. It does, however, name a feeling that is widespread in English-language coverage of the company, and the corporate filings corroborate some of the structural claims. The Walt Disney Company is a publicly traded Delaware corporation; its most recent annual report, available on its investor-relations pages, sets out the segments described above. The historical sequence of acquisitions — ABC in 1996, Pixar in 2006, Marvel in 2009, Lucasfilm in 2012, 21st Century Fox assets in 2019 — is established in any standard corporate history of the company, including the Walt Disney Company Wikipedia entry and the company-archived biographies of Walt and Roy Disney on its Disney.com corporate site. The deaths of Walt Disney on 15 December 1966 and Roy O. Disney in 1971 are documented in the same places.
What the sources do not show is the specific allegation implied by "what they've done to his film studio." They do not show, for instance, that any named executive has repudiated Walt Disney's creative principles, nor that the company's recent theatrical output has underperformed by any metric the post specifies. The post's evidentiary basis is mood, not data, and the mood is, in fairness, widely shared. Critics from a range of political positions — some who think the studio has become too cautious, others who think it has become too political — have been saying versions of the Two Majors line for years.
A more interesting question
The harder question, and the one the Two Majors post does not quite reach, is what kind of cultural institution the Walt Disney Company is supposed to be in 2026. The corporation answer — a diversified entertainment and experiences company with a long-duration brand licence — is coherent. The cultural-institution answer — a maker of animated films and family entertainment in a particular American vernacular — is also coherent. The two have been growing apart for at least three decades, and the question of which one is doing the talking on a given Tuesday is no longer a small one. The Burbank studio that opened in 1940 has been rebuilt, sold, and rebuilt again. The brand is, by any reasonable measure, the most valuable piece of intellectual property in family entertainment. The founder, who could be blunt about his preferences, is a hundred and twenty-five years old in 2026 if one counts from his 1901 birth, and the company named after him has, by acquisition and attrition, become a thing he would have to be re-introduced to.
The Two Majors quip is a reduction, but reductions can be useful. What they have done, in this case, is compress a long corporate history into a sentence and force the listener to take a side. The interesting answer is that there are at least two sides, and that the company itself has been living in the gap between them for a generation. A more honest version of the post would have noted that the studio is not what it was, that the people who made it what it is no longer run it, and that the question of whether the change is a betrayal or an inheritance is, ultimately, a question for the courts, the parks, and the ticket-buyers. Walt Disney's grave is in Glendale, California. The company bearing his name is in Burbank. The distance between them, in miles, is short. In everything else, it is the entire history of American media.
Desk note: Monexus framed this as a corporate-history question rather than a culture-war one, on the view that the Telegram post is interesting precisely because it is mood masquerading as argument — and that a serious reading requires separating the two.
Wire provenance
This editorial synthesis draws on the following public wire/social posts:
- https://t.me/two_majors
- https://en.wikipedia.org/wiki/The_Walt_Disney_Company
- https://en.wikipedia.org/wiki/Walt_Disney
- https://en.wikipedia.org/wiki/Roy_O._Disney